Here are some of the projects I’ve made using Impact, and a few plugin projects I’ve started:
Impsock is a Socket.IO plugin for Impact. In short, it allows a developer to very easily add realtime multiplayer support to their Impact games. It’s very responsive.
Still a work in progress, IsometricMap brings the ability to use isometric views (much like those in my other project axono.me) in Impact.
This demo is part of a bigger game I’ve been working on.
Here’s a demo that lets you adjust game entity properties on the fly. Inspired by Bret Victor’s talk Inventing On Principle, it allows you to see changes to Impact’s physics engine in realtime.