Michael Buffington

The Morning After

Monday, July 17 2006

Sometimes, a few days before a presentation where you show fine audience participants how to build a multiplayer web based ajax game, you find a tiny little bug in your code. And then you begin to think the code doesn’t look that fashionable, so you rewrite it all, going from a game that had squares and edges to nodes and connections. And then it ends up being 1:30am the next morning and you realize that you’re actually further behind than when you started because of the rewrite, and that you might as well show the code with the bug and just zip past that one slide very fast and hope no one catches it.

Of course, now I’m obligated to show the good stuff I’ve been rewriting, having outed myself at 1:30am.