Good news. In early April I’ll be speaking at Canada on Rails about the development process behind llor.nu. It’s the first confirmed speaking engagement about the game so I’m appropriately excited and terrified. The conference is cheap as far as conferences go, so come on out if you can. There are some excellent people on the speakers list.
I probably won’t have a lot of time to get too detailed, but I will talk about the most crucial Ruby on Rails related challenges I faced while building the game, including issues of scaling, schema design, and keeping a community of 7500+ players happy (or close to happy) while in development.